"Emil believes that his parents were killed by Lloyd Irving. In a surprise twist, the characters learn that it was Lloyd Irving who was indirectly responsible for the deaths of their loved ones. One day Emil hears a calling and follows it into the mountains, where he meets Marta Lualdi, a 15-year-old tomboy whose mother was also killed in the unification of the two worlds. You play as the 16-year-old blonde boy Emil Castagnier, described by Namco as indecisive, whose parents were recently killed. To make matters worse, the people of the Sylvarant and Tethe'alla are at odds with one another and war looms. But the climates are out of tune - deserts have frozen over, massive lakes dried up - and nobody is certain why. Something has gone wrong with the unification of the worlds. The game is currently being localized for a stateside release this fall and Namco was kind enough to shed new light on the RPG experience and offer up several exclusive new screens. In addition to a brand new tale designed to continue the timeline of the universe, Dawn of the New World features old and new characters, a more fleshed-out battle system, and a fresh monster recruitment feature to boot. So what went wrong? What is happening to the changed lands? And where's Lloyd Irving? These are just a sampling of the questions that Namco's latest RPG poses. The Wii exclusive sequel, Tales of Symphonia: Dawn of the New World, picks up only two years after the original game and the "new world" in question, rests in ruins.
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